Friday, May 04, 2007

LucasArts Aims To "Fracture"

"Fracture" is LucasArts' and developer Day 1's upcoming third-person action game for the Xbox 360 and PS3.

"The ways that we give the players the ability to deform the terrain are completely unique," said producer David Perkinson.

"This is a living, dynamic battlefield that the player will be able to reshape completely on the fly -- terrain deformation is the key mechanic in the game."

Set in 2161, "Fracture" tells the tale of a world torn apart by global warming.

The polar ice cap has melted, flooding the Mississippi and splitting the U.S. in half.

Western states ally with Asian nations to form 'Pacifica', founded on the belief that genetic engineering holds the secret to survival, while the East becomes the 'Atlantic Alliance', embracing cybernetics.

A showdown takes place in parched San Francisco.

'Atlantic Alliance' demo expert 'Mason Briggs' is armed with heavy duty weaponry, including
'tectonic grenades', creating mountains out of molehills, the 'Bangalore' rocket launcher, the underground torpedo, vortex grenades that turn into electrical tornadoes and killer spike grenades of magma.

The game is still in development and will ship summer 2008.